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A Virtual-Reality Edu-Game: Save The Environment from the Dangers of Pollution



The virtual reality educational game, with theme “saving the environment from the danger of pollution” – aims to help children aged 10-13 years in understanding pollution and how to reduce it. The game uses smartphone and VR Box. This edu game is designed under SDLC (Software Development Life Cycle) of the waterfall model. Contained assets are obtained from the Unity Asset Store which will simulate learning techniques with several educational games. This can be seen as an advantage from the traditional learning method. Based on a black box test, this game runs well on target devices. Usability test is conducted using the System Usability Scale (SUS), and this game gets a score of 71.58 which is in the "good" criteria.


Ketersediaan

JKI3-005JKI V5N2 Desember 2019Perpustakaan FT UPI YAITersedia

Informasi Detil

Judul Seri
Khazanah Informatika : Jurnal Ilmu Komputer dan Informatika
No. Panggil
JKI V5N2 Desember 2019
Penerbit Universitas Muhammadiyah Surakarta : Surakarta.,
Deskripsi Fisik
hlm : 140-145
Bahasa
English
ISBN/ISSN
2621-038X
Klasifikasi
JKI
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
Volume 5 Nomor 2 Desember 2019
Subyek
Info Detil Spesifik
-
Pernyataan Tanggungjawab

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