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Serious Game Development Model Based on the Game-Based Learning Foundation
Abstract
Serious games or applied games are digital games applied in serious fields such as education, advertising, health, business, and the military. Currently, serious game development is mostly based on the Game Development Life Cycle (GDLC) approach. A serious game is a game product with unique characteristics that require a particular approach to its development. This paper proposes a serious game development model adapted from the Game-Based Learning Foundation. This paper?s main contribution is to enhance knowledge in the game development field and game-related application research. The proposed model was validated using the relativism approach and it was used to develop several game prototypes for universities, national companies, and the military.
Ketersediaan
JICTRA6-006 | JICTRA V15N3 December 2021 | Perpustakaan FT UPI YAI | Tersedia |
Informasi Detil
Judul Seri |
Journal of ICT Research and Application
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No. Panggil |
JICTRA V15N3 December 2021
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Penerbit | ITB Journal Publisher : Bandung., 2021 |
Deskripsi Fisik |
hlm : 291-305
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Bahasa |
English
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ISBN/ISSN |
2337-5787
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Klasifikasi |
JICTRA
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Tipe Isi |
-
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Tipe Media |
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Tipe Pembawa |
-
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Edisi |
Volume 15 Nomor 3 December 2021
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Subyek | |
Info Detil Spesifik |
-
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Pernyataan Tanggungjawab |
-
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Versi lain/terkait
Tidak tersedia versi lain