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Artikel Jurnal

Rancang Bangun Edugame "History of Shodanco Supriyadi": Sejarah Perlawanan Pasukan PETA Blitar Terhadap Jepang




Abstract
Games are not only for entertainment but games can be a means of learning. Historical subjects are often considered boring and uninteresting lessons because there are no innovations to attract students' curiosity. Therefore, a learning media was created and an introduction to the history of the resistance of the Blitar PETA forces through an adventure edugame. The methodology used is an iteration with three increments, each of which consists of the analysis, design, code, and test phases. The game design uses Unity 3D as a tool. Tests carried out include integration testing, system testing, and acceptance testing. From the results of these tests it was found that the edugame application that had been developed was able to assist students in introducing the history of the resistance figure PETA Blitar named Supriyadi.


Ketersediaan

JUTISI1-002JUTISI V6N1 April 2020Perpustakaan FT UPI YAITersedia

Informasi Detil

Judul Seri
JUTISI : Jurnal Teknik Informatika dan Sistem Informasi
No. Panggil
JUTISI V6N1 April 2020
Penerbit Maranatha University Press : Bandung.,
Deskripsi Fisik
hlm : 10-27
Bahasa
Indonesia
ISBN/ISSN
2443-2210
Klasifikasi
JUTISI
Tipe Isi
-
Tipe Media
-
Tipe Pembawa
-
Edisi
Volume 6 Nomor 1 April 2020
Subyek
Info Detil Spesifik
-
Pernyataan Tanggungjawab

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Tidak tersedia versi lain




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